void setup() { size(500, 500); noStroke(); smooth(); noLoop(); } void draw() { drawCircle(250, 200, 170, 6); } void drawCircle(float x, float y, int radius, float level) { float tt = 126 * level/4.0; fill(tt, 153); ellipse(x, y, radius*2, radius*2); if(level > 1) { level = level - 0.5; int num = int(random(2, 6)); for(int i=0; i